package com.tiny.climber;
import java.awt.Color;
import java.awt.Graphics2D;

import com.tiny.core.game.GameObject;

public class Plataform extends GameObject {

    public Plataform(int x, int y, int width, int height) {
        super(x, y, width, height);
    }

    @Override
    public void update(int currentFrame) {
    }

    @Override
    public void render(Graphics2D g) {
        g.setColor(Color.WHITE);
        g.fillRect((int)pos.x, (int)pos.y, (int)pos.width, (int)pos.height);
    }
}